Finally Leeper shows some good animations! Thursdays class was full of great quality, appealing 3d animation. 3d being my personal prefferance it was exciting to see some professional pieces. As great as pffffirate was I actually find the music education short more memorable. Its simplicity in story telling and interesting render style served it very well. Also the curiosity of the context held your attention until all came clear at the end. A very difficult task to accomplish in a short commercial. The award winning short with the two characters and a doorway was another memorable one for me. It was just as entertaining, and the characters' personalities were very well defined through expression and body language. This is a sign of fantastic animation, where no dialogue is needed to support the character's persona, and the progression of the plot. As I go to consider my options for senior project I wil be keeping this in mind. In my portfolio I wish for my same basic character model to come through with entirely different personalities in each clip. As for the style of 3d I agree with Leeper, there are few boundaries wih 3d animation software, and It can easily aid in many different media, but it sure is easy to get lost in trying to capture realism in every step of 3d production.
Thursday, November 7, 2013
Finally, 3D CG!!
Finally Leeper shows some good animations! Thursdays class was full of great quality, appealing 3d animation. 3d being my personal prefferance it was exciting to see some professional pieces. As great as pffffirate was I actually find the music education short more memorable. Its simplicity in story telling and interesting render style served it very well. Also the curiosity of the context held your attention until all came clear at the end. A very difficult task to accomplish in a short commercial. The award winning short with the two characters and a doorway was another memorable one for me. It was just as entertaining, and the characters' personalities were very well defined through expression and body language. This is a sign of fantastic animation, where no dialogue is needed to support the character's persona, and the progression of the plot. As I go to consider my options for senior project I wil be keeping this in mind. In my portfolio I wish for my same basic character model to come through with entirely different personalities in each clip. As for the style of 3d I agree with Leeper, there are few boundaries wih 3d animation software, and It can easily aid in many different media, but it sure is easy to get lost in trying to capture realism in every step of 3d production.
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